Niels Uiterwijk

Game Jams!

Kipp (2012)

Language: C#
Engine: XNA
Platforms: PC

You start out as young kipp trying to find its way out of the belly of the snake. Soon kipp will have to harness the power of his final form, the phoenix! But the phoenix will burn out eventually, and you will have to start as an egg again. Try to make it to the top!

  • Created in 48 hours
  • Won the Audience Award
  • Contains procedural generated infinite level & local multiplayer
  • General gameplay

Wob Wob (2013)

Language: C#
Engine: Unity
Platforms: PC

You and 3 other friends control a giant shrinking Jellyfish. Tap the right rhythm to move the giant jellyfish and eat as many cells as you can before you shrink to death!

  • Created in 48 hours
  • Got 2nd place
  • Rhythm detection and scoring system
  • General gameplay

Pavlov’s Cube (2014)

Language: C#
Engine: Unity
Platforms: PC

Guide two cubes to the next level, but don’t let them down! They will remember..

  • Created in 48 hours
  • Added emotion to a simple cube by adding silly faces
  • Created a basic AI system that reacts on its surroundings
  • General gameplay

Practice Time (2015)

Language: C#
Engine: Unity
Platforms: PC

In this 4 player local multiplayer game you have to be quick on your feet and adapt to the changing rules of the game!

  • Created in 48 hours
  • Procedural levels
  • Proper 3D character controller with nice & tweakable physics responses
  • General gameplay